TANGIBLE EARTH is the world’s first interactive digital globe that dynamically represents various aspects of the earth. It is a powerful tool for researchers, educators, policy makers and the general public to illustrate present conditions of the earth, and to promote a deeper understanding of global challenges in a planetary context.
- Sense the earth, feel the planet: Tangible Earth represents various earth information such as real-time weather (updated via Internet), CO2 flux, seismic activity and biodiversity. It can also trace anthropogenic impacts such as rapid urbanization, trans-national air pollutant circulation, and various projections on global warming and climate change.
- Up close, from above: Tangible Earth helps to illustrate local issues from a planetary perspective. Global effects of tsunami, cyclones, and climate variations such as El-Nino can be clearly presented. Data sets can be multi-layered, enabling a deeper understanding and creative analysis. It is like a telescope as well as a microscope for the planet.
- New common sense with a planetary perspective: Tangible Earth also functions as a public platform for developing planetary sensibilities. Seeing the actual status of the earth from various point of view inspires innovative ideas for problem solving, enhancing our collective ability to overcome environmental challenges.
Tangible Earth was demonstrated at Global Platform for Disaster Reduction in Geneva (2013), and the R!SE launch event at the UN Headquarters in New York (2014).
Message from the Director; Shin-ichi Takemura
Tangible Earth is a representation of the planetary perspective of our age. Tiny but intellectual creatures called humans start monitoring the constantly fluctuating condition of the host planet, and seeking for the better way to co-evolve with it. We are the first generation in human history to anticipate deep future, by examining deep past. The new culture of managing disaster risks and environmental crises will be the vital part of the planetary civilization.
Tangible Earth Museum
You can touch and experience Tangible Earth at Tangible Earth Museum, just 3 min walk from Tokyo station.
Address: Nippon Building 6F #662, 2-6-2 Otemachi Chiyoda-ku Tokyo. Open hours: Tue-Fri (11:00 – 19:00) Sat (11:00-18:00) Closed on Mon, Sun and Public Holidays. Admission: Free. Phone: +81-3- 6262-1942.
Earth Literacy Program
Tangible Earth is designed and developed by Earth Literacy Program (ELP), a non-profit organisation dedicated to enhance ‘earth literacy’ through communication design. ELP is based in Tokyo and develops hardware and software platforms in order to provide powerful tools to promote creative solutions for environmental challenges.
ELP served as official communications consultancy for the UNISDR GAR 2013 and GAR 2015. ELP is directed by Professor Shinichi Takemura at Kyoto University of Art and Design.
Tangible Earth Museum at UN WCDRR 2015 at Sendai City Museum
(across the street from the main conference venue: Sendai International Center)
Five globes provide new perspective to current planet’s conditions, climate change or anthropogenic risk drivers, while demonstrating core messages of the GAR 2015. Brand-new user interface for Tangible Earth such as AR (Augmented Reality) or World Live Cam, as well as an interactive demonstration of “good practices” for DRR are also available.
GfT(read “gift”, which stands for “GAR for Tablet” “GAR on Tangible Earth”) is a fully interactive application for tablet computers that brings interface and scenario-building innovations from Tangible Earth, together with the clear and concise maps, graphs and photos developed for the GAR.
GfT features useful earth science data from Tangible Earth and interactive risk scenarios developed by UNISDR.All data is searchable by time, place, risk driver, hazard, disaster event profile and more, encouraging users to explore and create scenarios on their own. It is a powerful interface to develop a greater understanding of disaster risk reduction in a planetary context.
GfT also features real-time updates about disaster-related events, information on “good practices” for disaster prevention. Available free from iTunes and Android (latest version for iTune can be installed in your tablet at Tangible Earth Museum Sendai, and will be available online in late March 2015).
Organizer: Tangible Earth Consortium
Exhibition Planning and Production: Earth Literacy Program
Exhibition Director: Shinichi Takemura Exhibition space design : Shigeru Uchida
Tangible Earth Exhibition : Earth Literacy Program / AZLAB, Inc. / Atomos Design Co., Ltd. Tablet App
“GfT” : Earth Literacy Program / SYNER / AXIS
Art work (“A Felicidade” and “Tree”): Shigeru Uchida
Sound Design: Kenta Kamiyama
Technical Support: Nant Mobile Co.,Ltd. / JVCKENWOOD Corporation.
Video Projector Support: Ricoh Company, Ltd.
Exhibition Support: Uchida Design Inc.